Interface Ownage
- All Known Implementing Classes:
Administrator,Area,Blog,Board,Bot,Event,Guild,Item,ItemDefinition,Method,Mob,NormalItem,Person,Room,Shopkeeper,ShopkeeperList,User,UserCommand,Worldattribute
public interface Ownage
Indicates that an object in the game has an owner. An owner is, in this
context, an administrator allowed to make changed to the object.
- Author:
- maartenl
-
Method Summary
-
Method Details
-
getOwner
Admin getOwner()Retrieves the owner, the administrator, of this object. In case this is null, anyone can edit the object.- Returns:
-
setOwner
Sets the owner, the administrator, of this object.- Parameters:
owner- the owner/administrator of the object. In case this is null, which is allowed, any administrator can edit this object. This is what happens when an object is "disowned".
-